
This particular build of the game also felt highly polished. The in-game graphics look really sharp, as you've surely seen in videos by now, and the character models during cut-scenes and during the point-and-click sequences are packed with detail and animate smoothly and realistically, which probably isn't surprising to hear considering all the money and talent wrapped up in the game's production.
768 STARCRAFT II IMAGE UPGRADE
Over in the armory, it's possible to open up an upgrade menu that lets you snag upgrades for base structures, infantry, starships, vehicles, ghost / spectre, and dominion. They weren't all available when I went to look, but once more content in the campaign is unlocked later on it seems as though there'll be quite a few upgrades to choose from. The cantina houses the news feed, which can be watched and a few people standing around.
768 STARCRAFT II IMAGE TV
Raynor takes a seat near the middle of the screen, and above is visible a jukebox tied next to the TV and what appeared to be a projected image of a dancing Night Elf at the top left of the screen. I couldn't really tell what was going on in the lab, but one menu screen that could be accessed had pictures of the Protoss and Zerg with progress bars underneath. After checking all this out I returned Raynor to the bridge and fired up a mission, at the start of which I was required to defend a Terran base from encroaching Protoss and Zerg units with the ultimate goal of collecting four relics scattered around the map and securing an artifact.


It wasn't long at this point until the end of my play time, but here the play mechanics felt welcome and familiar. I built a few SCVs to start mining minerals and bringing in Vespene gas. I planted a bunker next to the entry ramp of my base and filled it with Marines so I could strengthen my economy in peace. I briefly looked at the player sitting beside me and realized they were much better at the game than I was as their hand was a blur over the keyboard.

Pretty standard for a StarCraft II event, I suppose. Nothing I saw here changed my opinion about the game, and it remains one of my most anticipated titles. It seems like it will deliver a highly polished, traditional real-time strategy experience with pretty visuals and a top notch presentation. I can't image there's much more for Blizzard to announce about Wings of Liberty at this point aside from a release date.Going from DDR3-1600 to DDR3-2133, 3DMark shows an 11.7% performance increase in Ice Storm, 8.3% performance increase in Cloud Gate, and 10.1% performance increase in Fire Strike, none of which are small gains. Then we clocked it up to its spec of 2133MHz, roughly 33% faster. These are settings appropriate to the APU.įirst, we ran our 8GB of Dominator GT DDR3 at 1600MHz, the traditional standard for most mainstream builds.
